If you go up to Argilla and run down the wall, you'll find a purple chest with Soma Drop x 1.
Argilla: "They are entirely vulnerable. What happened to the Vanguards?"
Heat: "They fear us."
-> Why?
"We will find out soon."
-> What is fear?
"Just look around. It cannot be explained."
If you turn around and go back on yourself, you'll find the Vanguards' Vendor and the exit. But leaving now would be no fun, eh? Enter Svadhistana.
If you use the Large Karma Terminal (which is definitely recommended - it will allow you to teleport back near the entrance from any of the small terminals scattered throughout the base), you can select the Restore option and pay 9 Macca to heal the damage from the hunger. 1 HP costs 1 Macca to heal. 1 MP costs 3 Macca to heal. Ailments vary.
Apart from the terminal, there's nothing in this room. You won't be attacked by anything for a while, so move on.
In the next room, going up the stairs onto the platform nets you Panacea x 2.
The room after that has a wall in front of you, a door on the right and a switch to your left. Go through the door and you'll come to a corridor with a door at the end with some stairs before that. The door leads to a storage room with Ration x 3 in it.
The stairs lead to a hall with a blue wall at one end and a door at the other. You can't do anything with the blue wall, so go through the door and you will be able to run across the top of the wall to get Chakra Drop x 3 from the balcony opposite.
When you're done, go back and flip the switch to lower the wall. This will reveal another door. Go through it.
In the next room, there will be another platform and a glowy red thing that is a small karma terminal. Save if you want to, or teleport back to the large karma terminal near the beginning. If you run under the platform you can grab a Revival Bead x 1. Running up onto the platform nets you Chakra Drop x 3.
When you're done, go to the door at the far end. You'll get a message saying that sounds can be heard from inside the room. Click "Yes" to open the door and carry on.
You'll get a cutscene which explains a few more things. Note when Harvey and Argilla's eyes change! That's important! Once the scene's over, you'll be chucked into a tutorial battle with two Ghouls.
No matter whether you're playing the game for the first time or replaying on a new save, the skills each character has equipped will be the same: Bufu and Void Ice for Serph, Venom Claw and Mad Rush for Heat, and Dia, Patra and Analyze for Argilla. Serph should level up when the fight's over.
SerphAt the end of the fight you get another short cutscene, and then a message saying that Serph and Heat regained some HP because they devoured the fallen enemies.
St: 4, Vi: 4, Ma: 3, Ag: 4, Lu: 3
Skills: Bufu, Void Ice
Strong: Ice (Bufu)
Weak: Fire (Agi)
Heat
St: 5, Vi: 5, Ma: 2, Ag: 3, Lu: 3
Skills: Venom Claw, Mad Rush
Strong: Fire (Agi)
Weak: Ice (Bufu)
Argilla
St: 3, Vi: 4, Ma: 4, Ag: 3, Lu: 4
Skills: Dia, Patra, Analyze
Strong: Earth (Tera)
Weak: Force (Zan)
Argilla: "Let us find Harley, Serph. Perhaps he can explain this strange power..."
Heat: "I can remember it in a vague sense. Sweet fluid dripping from a torn throat... splattering as I sink my teeth into rich flesh... This is a good sensation."
No matter how creepy Heat is at this point, I swear he's not all bad. ...Really.
There are no items here, so move on. From this point you will get into random battles occasionally and be able to access the menu.
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